| Article Author : Admin Date : February 6, 2008 Comments : 0 |
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Conclusion
Half Life 2 and FarCry were particularly fun in stereoscopic mode, although the latter did take some tweaking to get a comfortable image. Playing a game in real 3D with a good sound system makes a massive difference to the level of immersion, and is fantastic fun. However there are drawbacks...Playing a game for an extended period of time can be uncomfortable, especially when high levels of convergence are used (this setting adjusts the level of perceived depth, but higher levels take some getting used to). The monitor manual recommends taking a break every half an hour or so, and I can see why.
As fun as using an autostereoscopic monitor is, the limitations outweigh the real usefulness of the monitor for 3D gaming at the current time. Having to keep the head relatively still (and within the viewing region) can be quite difficult during a game, and eye fatigue sets in after a relatively short period of time (~20 mins in this instance). The technology is novel and has plenty of other uses, but other methods of producing a 3D image would be recommended for gamers. 3D goggles (containing a pair of miniature LCD panels) would give unrestricted head movement and may reduce fatigue, and are similarly priced for a good quality pair.
